Updates

What's changed recently.

101 custom items

Added a full roster of custom Morphscape-exclusive gear across melee, range, and mage - weapons, armor sets, and jewelry, tuned into three power tiers instead of being uniformly overpowered. Use ::fitem Sundering, ::fitem Verge, or ::fitem Unmade in-game to browse and grab them by name.

Client freeze fix (117 HD)

Fixed a real bug where the client could freeze permanently after a lost graphics context (display change, GPU driver reset, waking from sleep) - it previously required killing and relaunching the client to recover. It now recreates the graphics context automatically instead of hanging. Update your client to pick this up.

Leagues game mode

A full custom Leagues mode - type ::league to opt in. Earn League Points from levelling, killing monsters, and drops, then spend them across 7 relic tiers for passive and active bonuses. Align to one of 6 gods with the Divine Pact system for a combat-focused perk tree. Talk to the Gielinor Guide at home, or see the Rules page for the full breakdown.

The Morphscape Saga

Morphscape's first original quest, "Cracks in the Weave," is live. Speak to the Gielinor Guide at home and ask what's been happening lately to begin - the questline has its own journal tab (Quest Tab > Quests) tracking your progress. This is the opening chapter of a larger story - more to come.

117 HD graphics plugin

Ported RuneLite's 117HD renderer into the client - real dynamic shadows and lighting. Off by default while it's new; enable "117 HD" in plugin settings to try it. Fixed a bug where ground texture blending (grass/sand/dirt/water) wasn't applying correctly - terrain now renders with its real material and color per tile instead of falling back to plain dirt.

Best-in-slot gear pass

Added Scythe of Vitur, Tumeken's Shadow, Zaryte Crossbow, Avernic Defender, full Torva, full Masori, Amulet of Torture, Necklace of Anguish, Tormented Bracelet, and the (i) ring variants. Corrected Sanguinesti Staff's magic attack bonus and level requirement, which were swapped.

Crash fix on new gear

Equipping any of the new best-in-slot items was crashing the client outright - a newer model format used by those items wasn't being decoded. Fixed.

Visual fixes

Fixed Torva full helm and Masori mask clipping through hair. Fixed Torva platebody and Masori body clipping through arms. Fixed Scythe of Vitur's walk/turn/run animations, which were playing the wrong frames.

Known issue: Torva platelegs and Masori chaps still clip at the waist - not fixed yet.

Free to play, always

Morphscape is and stays 100% free to play - nothing in the game is ever sold for real money. If you want to support the original world, story, and art behind it, there's an optional Support page - purely voluntary, with rewards that live outside the game and never touch your account's power.